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“We started building prototypes in 2015, and it was a couple of months of iterating on that to get to a place where we believed we could actually do this. We just had the core goal of ‘We don’t want to take 50% of Old-School or 20% of Old-School’, we want to take 100% of it and provide the experience that’s true and authentic to desktop.”“And we’ve managed to do that in a way that’s totally interoperable between desktop and mobile, so your progress is saved. if you log out on your computer and get on the bus, just log in on the phone and everything’s still there. You’re sharing game worlds with the same people.”
https://www.lolga.com/

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